The Story Behind HGMServers

A passion project turned community hub — high-performance Call of Duty game servers, custom tools, and a growing community of dedicated players.

About HGMServers

Premier Call of Duty Game Server Community

HGMServers is a top community for Call of Duty fans, created by music artist and developer HGM. Since launching in March 2022, we've built a welcoming environment for players of all skill levels — whether you're a seasoned pro or just getting started.

We offer a variety of servers across all major Call of Duty clients, including:

CoD4xIW4xIW5IW6-ModIW7-ModT4T5T6T7S1-ModH1-ModH2M-ModL4D2PlutoniumAlterWareAurora

Our infrastructure is built for low latency and high reliability, with servers strategically located across North America and Europeto deliver the best possible gaming experience.

Beyond hosting, we've developed a comprehensive ecosystem including real-time leaderboards, detailed player statistics, anti-cheat integration via IW4MAdmin, Discord bots for community management, and this very website — all custom-built to enhance your experience.

Join HGMServers today and experience the best of Call of Duty!

About HGM

George — Founder & Full-Stack Developer

I'm George, known online as HGM — a 23-year-old developer from the United Kingdom. I'm the founder and sole developer behind HGMServers, handling everything from backend infrastructure and server administration to the frontend you're using right now.

My background blends music production, gaming, and technology. I'm passionate about web development, Linux systems administration, and building useful tools that solve real problems. When I'm not coding, you'll find me in the terminal, tweaking server configs, or exploring new technologies.

Linux Full-Stack Development Server Infrastructure Game Hosting Music Production

Other Projects

Building Tools & Platforms

GameServe.rs

Modern Game Server Browser for Call of Duty

GameServe.rs is a modern game server browser I built for the Call of Duty community. It provides real-time server listings, player counts, and detailed statistics across multiple platforms and clients.

Supporting 20+ games including COD1-4, MW2/3, WaW, BO1-3, Ghosts, AW, IW, MWR & H2M, with multi-platform coverage for IW4x, Plutonium, AlterWare, Aurora, Horizon, CoD4x & cod.pm. Features include real-time server statistics with historical graphs and trend analysis, and a public API for developers.

Next.js 15React 19TypeScriptPostgreSQLPublic API

F1Dash.net

Live Formula 1 Timing & Telemetry Platform

F1Dash is a comprehensive live timing and telemetry platform I built for Formula 1 fans. It delivers real-time driver positions, sector times, tire strategies, and team radio communications — all with sub-second updates directly from the track.

Key features include interactive 2D/3D track maps, AI-powered team radio transcription, detailed telemetry analysis with speed traces and throttle/brake inputs, live race control notifications, session replay with adjustable playback speed, weather radar, and championship standings with over 70 years of historical data.

Next.jsReal-time DataWebSocketsAI Transcription

Work & Experience

Building & Managing Projects

HGMServers

Owner & Creator

Managing game servers for Call of Duty clients, Discord bots for community management, IW4MAdmin plugin development, full-stack web development, and server infrastructure.

GameServe.rs

Owner & Creator

A modern game server browser supporting 20+ Call of Duty games across IW4x, Plutonium, AlterWare, Aurora, Horizon, CoD4x & cod.pm with real-time statistics and public API.

F1Dash

Owner & Creator

Building the ultimate destination for Formula 1 fans — real-time race data, analytics, and a modern Next.js frontend.

Get In Touch

Discord (Preferred): For all server-related inquiries, support, or to join the community.
GitHub: Check out my open-source projects and contributions.
Email: For business or other inquiries, reach me at [email protected].